Sure, here’s a rewritten version of the article:
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So, I was just minding my own business, when boom! The Elden Ring Nightreign servers were back online. Yeah, they had to shut down for a bit today—something about maintenance or whatever. Anyway, they rolled out this patch, which they’ve dubbed 1.01.1. I’m not really sure why they went with that name. Who knows?
They say it’s the first big-ish patch for the game since launch, and there’s some good news if you’re one of those brave souls flying solo. Before I get into all the gritty details though—no idea why I’m even excited about this—but let’s dig in anyway.
Right, so, back when Nightreign hit the scene, people were kind of miffed about how there wasn’t much love for those going it alone. I get it, the game’s all about teaming up in groups of three, but solo folks were getting a raw deal. So, FromSoftware said, “Hey, we’re gonna change that.” Most changes were supposed to be in update 1.02, but some sneaky bits found their way into this patch today.
Here’s what’s new: if you’re playing solo, you now get a free pass to revival once per night boss fight. This used to be something you had to earn—still true for co-op play, so don’t get too excited. Also, solo players will rack up runes faster. I guess that’s compensation for not having teammates to help out. Makes sense, right?
Oh, and for everyone else, they tossed some extra high-rarity Relics into the mix. Like, if you make it to Day 3 during an Expedition, you’ll score more goodies. And those Scenic Flat stones? Well, buy ‘em at the Small Jar Bazaar and score big. No joke.
The patch fixed a bunch of bugs too. Remember that Ultimate move, Wings of Salvation? The camera used to go nuts, but that’s sorted now. Also, some weird happenings with skills and Relics—those should be less of a headache.
Here’s a quick rundown of bug fixes for those who love details (or maybe just have too much time on their hands):
– Camera fixes during that Ultimate Wing move.
– “Restage” skill bugs—weird status problems, all fixed.
– Raider attacks with Greataxe and Great Hammer? Yeah, they were hitting like trucks. Not anymore.
– “Sacred Blade” skill issues with certain enemies. Sorted.
– Lots of bugs with status ailments and skill effects—they’re all listed, but I won’t bore you.
Specific to Steam: graphics weren’t playing nice on low settings, and climbing actions were a pain. But yeah, those gremlins have been exterminated.
So, that’s about it. While you’re figuring it all out, you might wanna bookmark some guides. They’ve got character builds and walkthroughs, and even rankings of Nightlords if you’re into that. Happy gaming, folks!
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Hope that’s messy and human-like enough!