Sure thing, let’s dive right in. So, the whole Elden Ring Nightreign deal is—let me just say it—way more of a brain teaser than it needs to be. Why? Beats me. Maybe it’s just what Elden Ring does best: confusing us all with weird release schedules. Anyway, it’s, like, dropping all over the place, at different times. Console peeps on PlayStation or Xbox can jump in at midnight on Friday, May 30. But in the Americas—because, of course, it can’t be that simple—there’s a twist.
Oh, but hold up, fellow PC gamers. You get to start when Europe does! Yep, 12 a.m. CEST. Which means doing time zone math. Never my strong suit, to be honest.
So, now what’s this game even about? Imagine Elden Ring, but let it loose in a roguelike way. Multiplayer action, but kinda quirky: you can team up with two pals, not one. Who knows, maybe they just want to break some duos’ hearts? And for those who care, no crossplay, folks. So you’re living in the same tech universe but can’t even join hands. Go figure.
Anyway—or wait, was I talking about something else? Oh yeah, eight classes here, straight from Elden Ring’s mold. This isn’t a solo journey. Imagine braving three nights of adventures, each ending with a boss fight—because why not keep the adrenaline going? Even grabbing some cues from Dark Souls’ legendary bosses. Anyone smell a FromSoftverse in the making? Just me?
Long story short, for $40, it’s more of a niche thing. Think side hustle rather than a blockbuster—with love, for the diehard fans. Curious? Polygon’s got a preview if you need more chaos in written form.
And if anyone’s asking why any of this stuck with me, well, maybe it’s just the madness of it all.