Man, where do I even start with this? So, I dove headfirst into Sea of Remnants, a pirate RPG that’s like, still in its diaper stages, and boy, do I have questions—oodles of them. The turn-based combat? Felt super barebones. Kinda like putting together IKEA furniture without instructions. Or maybe that’s just me. Vendor mazes tried to channel some MMO vibes, but instead felt like a spaghetti mess (a yummy one though, if spaghetti could be missing ingredients). And let’s not even talk about the story—yeah, subtitles were MIA. Fun times, right?
Here’s the thing, though—this game’s rocking some serious style. Cartoon-character vibes mixed with Persona 5-level menus. No kidding, it’s like a visual candy shop in there. The exaggerated animations? Made me snicker like a kid in a candy store. And even with the rough patches, I couldn’t help but grin like I won the lottery or something.
Anyway—no, wait—moving on. The build I got my hands on was as wobbly as a newborn giraffe. Menus were placeholder city, crashes left and right, and if you didn’t speak Mandarin, good luck fellow traveler! Everything felt lost in translation. But I digress (see what I did there?). The point is, who knows where they’re steering this pirate ship?
Sea of Remnants anchors itself in the Sea of Thieves neighborhood—a pirate crew, open-world, high-seas escapade—but then throws some curveballs. Turn-based combat? Sure, why not. RPG/MMO quirks? Yep, those too. Every 30 minutes, like clockwork, I was scratching my head. Oh, and hundreds of recruitable pals to tag along just showed up outta nowhere. Madness, I tell ya!
The combat needs… I dunno, a magic touch? Felt like I was swinging a sword under a strobe light. As a fan of turn-based riffs, I crave more depth than what’s on display here. It’s like wanting a seven-layer dip and getting one sad bean. Yet, there’s hope. If fleshed out, it could reach heights up there with Clair Obscur or Like A Dragon. High hopes, meet cautious optimism.
Despite the hiccups, there’s gold buried beneath the sand. Puppet-like characters that still somehow ooze life (and make ya laugh) roam around. Imagine beating a giant ape boss only to find him captaining a revenge boat moments later. Yup, shipwreck madness ensues. There’s no predicting what’s next in this swashbuckling saga.
Plus, the setting’s refreshingly quirky. Pirates, sure, but throw in a buried moon (don’t ask) and amnesiac marionettes, and you’ve got yourself a cocktail of creativity. There’s graffiti everywhere, and folks with an unmistakable punk attitude, like teenagers skipping class to play pirate.
Okay, big question: can all these wild ideas fit together like some puzzle you find in a dusty attic? No clue, honestly. Until Sea of Remnants gets more polished, it’s like a rough diamond waiting for a few more chisels. But man, I’m in for the ride, chaos and all. If they nail it? Legendary. If not? At least it’ll be a trip worth remembering.