Earlier today, the Elden Ring Nightreign servers took a breather for, like, an hour of maintenance—yep, prepping for a new patch. If you’re expecting a massive overhaul, sorry to burst that bubble—it’s just version 1.01.2. Tiny, right?
So, what’s in this patch? Some bug fixes, sure, but mainly it’s nerfs. You know, things you probably didn’t even notice before. There was a hiccup with bows—where adding magic or lightning juiced up attack power more than it should have. Turns out, that wasn’t supposed to happen. Weird how everyone suddenly loved bows. Coincidence? Maybe. Or just that bug.
Also, those non-direct attacks were acting up—sometimes they’d hit you with unexpected attribute power and status ailments. Total nightmare fuel for any player. Fixed now, thankfully.
Oh, quick side note: You might have noticed there’s a fix so weapons with the Projectile Damage Drop-Off Reduced Passive are where they belong—in loot and enemy drops. Plus, that Demon Merchant in Limveld? He’ll actually show up when he’s supposed to. About time, right?
Here’s a nugget of info from the patch notes:
1. Bow enchants were a tiny bit too buffed. Fixed.
2. Some sneaky attacks had extra powers. Also fixed.
3. Those Projectile weapons are now part of drops as they should be.
4. Demon Merchant will actually be there for you in the quest. Huh. Who knew?
5. Libra had some wonky moves. Not anymore.
6. Adel fight crashes? Sorted.
7. Wormface’s hug of doom needed a rescue option. Done.
Developers mentioned these fixes—though not perfect—tackle what they can, warning you might bump into “similar issues.” Same bugs or new ones? Mystery remains.
Anyway, if downtime derailed your hunt for Nightreign’s rare item and its accompanying quest, chin up. Our trusty Elden Ring Nightreign guide is around 24/7, ready to help you dive deep into your journey.