So there I was, trying to figure out this flower shop thing in Persona 5: The Phantom X. Working here feels kinda different from those classroom pop quizzes you get in other Persona games. You know how those go—get it right or… well, no cake, I guess. But here? Get a wrong answer, no biggie. They let you try as many times as you want. It’s like they’ve decided failure is an option. Or maybe it’s a mandatory detour. Who knows?
But here’s the rub, if that’s even a phrase people use: The game throws a curveball with the whole flower shop randomness. You might blow through all your action points and—poof—no flower shop gig. And when you finally land in there, surprise! Sometimes, no questions to answer. It’s like a game of musical chairs, but with fewer chairs and more flowers.
Anyway, wait—did I mention the questions? Of course, the game keeps you guessing, literally. You’re standing there with a bunch of flowers, and suddenly, you’re hit with these questions. And then you’re supposed to know the right answers, which is a bit optimistic, if you ask me. Luckily, I’m nice enough to jot some of them down for you. I don’t know why. Maybe I was bored. Or caffeinated. Whatever.
Speaking of which—yeah, I know this is off-topic—but isn’t it weird how answering correctly gets you… exactly nothing extra? Same kindness points, same cash, same Meta Jewels. It’s like, why bother? But hey, at least your Kindness stat gets a nudge in the right direction. Can’t have enough kindness in this world. Or game. Same thing?
Oh! Almost forgot. If you’re diving deep into this Persona gig and wanna make the most out of it—go check some guides. They’ll spill the beans on all sorts of stuff like Synergy Bonds (fancy term, huh?) and how to charm your in-game crush with the perfect gift. They even explain the easy stuff. Like, what’s the protagonist’s name again? Or when does the day reset? Not that I ever remember.
Anyway, where was I? Right, flowers. Go get ’em! Or don’t. Whatever floats your boat—or bouquet.