Sure, let’s dive into this. You know that game, Doom: The Dark Ages, right? It kind of clings to the whole Doom vibe, but then again, it’s got some new tricks up its sleeve. Lotta weapons, and it’s like — um, let’s see — you gotta use them wisely in these wild, fast-action arenas. Some folks are iffy about this new parry thing they’ve introduced. I mean, really. But if you’re into smacking demons around, old and new, it’s a good time.
Now, imagine this — Doom takes us to this medieval scene, Argent D’Nur. It’s like stepping onto a time-travel battlefield against hellish hordes. They’ve thrown in some age-appropriate weapons, obviously, but then they went all in with the melee stuff. And that, my friend, does justice to Doom’s reputation. Swords, axes, all that jazz. Cause, let’s be real, who wouldn’t want to go medieval on demons? I get it; it’s a blast.
Anyway — wait, I got sidetracked there. Where was I? Ah, yes, melee combat. Doom’s been about those rocket launchers and all, but close combat — fists, chainsaws — that’s always been in the mix. Good old days stuff. They’ve amped it up in these new generations too. The Berserk power-up? A legend. Makes your fists lethal. Then we’re talking Eternal’s Blood Punch and now, The Dark Ages takes it further. Though, hey, I kinda miss those over-the-top Glory Kills. Sure, they’re snazzy in Eternal, but not much here.
And oh, the Shield Saw. Dang, that’s a game changer. It’s like the Swiss Army knife of the game — gaps closed, enemy skulls crushed. Feels like it screams melee love. There’s this array — you start with a Power Gauntlet and end up with weapons like the Dreadmace. Tons of upgrades; you call the shots on which path to take. Choices everywhere. I mean, options are endless, unlike my fridge on a Friday night.
Plus, the Shield Saw, get this, it can stun enemies when thrown. Didn’t see that coming, did ya? It’s versatile, which is, like, the holy grail. The rune system adds another layer, makes the parry thing even more complicated. Oops, options overload. Ranged weapons? Sure, but the real fun is smashing and bashing, coz honestly, melee is in Doom’s DNA. Which feels right, if you ask me.
Oh, and before I forget, the artwork and stuff — Halo gave ’em a thumbs up with some killer Master Chief art. Nice collaboration nod. Anyway, The Dark Ages isn’t without its bumps, but if you’re into melee madness, it’s a wild ride. Just dive in and don’t look back.