Sure thing, let’s dive right in, shall we? So here’s the scoop, and bear with me, ‘cause it’s one wild ride.
Okay, so Bungie, right, the video game developer, came out recently with this whole kerfuffle about some stolen artwork in their new game, Marathon. Get this — they confirmed it! I know, right? Like, what’s even going on? It all started when this artist, Fern “4nt1r34l” Hook, blew the whistle on Twitter. She put up these comparison pics showing that the game’s art looked oddly familiar — like, almost a mirror image of stuff she created back in 2017.
Hook was understandably ticked off, saying something along the lines of, “Sure, Bungie doesn’t have to hire me — I mean, I get it, we all need work, right? — but snatching my ideas without a nod or a penny? Not cool at all.” Honestly, I don’t blame her. What’s more showy than dangling someone else’s creations shamelessly on your game? I mean, come on!
Now, Bungie, in a bit of a panic, hopped on their internal Discord to smooth things over. They said the person who did this no longer works there. A bit late, but at least it’s something, I guess? The whole team claimed they didn’t even know about it. Hmm, sketchy. They vowed to clean up their act, you know, digging through art files for any sneaky mishaps like this, and they’re trying to make amends with Hook. You can almost hear the corporate rustle of suits in the background, right?
Anyway — oh wait, that’s right, the bit about the review process. Why didn’t they do this sooner? Strange oversight, if you ask me. So, they’re pledging stricter checks, ensuring every pen stroke gets duly documented. You’d think they’d been doing that all along.
There you have it. That’s the dramatic spill about art, oversight, and, well, game dev drama. Hope they iron it out because, honestly, it’s messy, and not the good kind. Where does that leave us? Who knows, but let’s hope it gets better.