Sure thing. Here’s the re-imagined piece:
—
You won’t believe it—big deal, Virtuos, just let a bunch of folks go. No kidding. Some French journalist, Gauthier Andres, spilled the beans on BlueSky. Says they’re cutting about seven percent of people. That’s, like, 300 humans? Crazy, right?
So, Virtuos came out and admitted it. They said 200 people in Asia are out, plus around 70 in Europe. And under ten in France. Just a handful! They’re saying this has to do with “changing needs”—whatever that means in game lingo. Apparently, making games is getting trickier. They’re shuffling folks around to focus on big stuff like full game engineering and fancy art—think real artsy stuff and ongoing game services.
Oh, and they’re not just tossing people out. Supposedly, they’re offering severance and job search help. Maybe even offering jobs within the company elsewhere. Nice? Sorta?
Virtuos is known for stuff like that remastered Elder Scrolls 4: Oblivion earlier this year. Plus, they’re working on Metal Gear Solid Delta: Snake Eater. They’ve also dipped their fingers in games like Dune: Awakening, Cyberpunk 2077, and Sea of Thieves. Busy bees, I’d say.
This isn’t even a one-off. Companies seem to be dropping people left and right—Microsoft just hit another round of layoffs. Their fourth in 18 months! Like, what’s happening to these big tech giants? Anyway, it’s wild out there in the game world.